I give Bloodroots high marks for its narrative and ludic cohesion, bevy of improvised weapons, and slick visual style.
Cosmic Star Heroine is a great combination of old school aesthetic sensibilities and new school design philosophies.
Unsighted’s time limiting mechanics make me feel for its characters in ways that pushes it towards the top tiers of greatness.
If I were to forget why non-linear platformers are my favorite videogames, I would only need to sit down with Xeodrifter.
Dusk is a retro love letter to Quake packed with horrifying images and clever level design.