Disco Elysium is intricate, dense, and often genius. It is also slow, unfocused, and sometimes boring.
Deedlit in Wonder Labyrinth is a strong option for adventure platforming fans looking for something small and tough to sharpen their skills on.
Tunic is a fascinating action-and-puzzle videogame that is only hampered by one too many layers of mysteries.
Kena: Bridge of Spirits has beautiful animation and art design but is too difficult to be a fun videogame.
Tails of Iron feels like playing a gruesome passage from Redwall if it was read as a bedtime story by Geralt of Rivia.
Death’s Door’s lack of originality overwhelms me with ennui.
I’m not trying to sound hyperbolic; CrossCode is just that good.
I like almost everything about Greak: Memories of Azur except the profound sense that there should be much more.
Trigger Witch is let down by lacking difficulty and redeemed by absurdist novelty.
Mighty Goose is an irreverent and solidly built arcade shooter that leaves me wishing for more.